Omer Viner
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Non-Linear Story

An interactive board and cubes game that generates a story based on Peter and the Wolf.

Non-Linear Story
Context
With Raaz Herzberg
Tools
Arduino, Processing, Adobe Flash, ActionScript

An interactive board and cubes game.
Generating a story based on Peter and the Wolf. Made in collaboration with Raaz Herzberg.

Game Cubes
Decoration cubes
Decoration cubes
Decision cubes
Decision cubes
Technical information
Board & flow information
Board & flow information
Non-Linear Story
Placing a cube closes either one or two circuits, depending on the cube's orientation.

The number of closed circuits informs us of the player's choice.
The next part of the story is determined using the cube's orientation and then revealed.

The story is built by a decision tree.
Demonstration
Non-Linear Story

Want to talk about this work? mr.omer.viner@gmail.com · LinkedIn