Non-Linear Story
An interactive board and cubes game that generates a story based on Peter and the Wolf.
- Context
- With Raaz Herzberg
- Tools
- Arduino, Processing, Adobe Flash, ActionScript
An interactive board and cubes game.
Generating a story based on Peter and the Wolf. Made in collaboration with Raaz Herzberg.
Game Cubes
Decoration cubes
Decision cubes
Technical information
Board & flow information
Placing a cube closes either one or two circuits,
depending on the cube's orientation.
The number of closed circuits informs us of the player's choice.
The number of closed circuits informs us of the player's choice.
The next part of the story is determined
using the cube's orientation and then revealed.
The story is built by a decision tree.
The story is built by a decision tree.
Demonstration
Want to talk about this work? mr.omer.viner@gmail.com · LinkedIn